Some levels have bonus stages and all of them so far, after the first, have a mix of adventure, puzzle and challenge stages. ![]() Between stages you are presented with the island map (which is reminiscent of the level progression in Mario). In the single player adventure mode you progress past each level by beating three stages and unlocking the next level (as well as the other game modes). The difficulty ramps up as you progress and a few of the puzzles modes especially get reasonably tricky at later stages. Everything is explained to you clearly and the learning curve is very gradual so you have no excuses for failing at the earliest few levels. Starting with only Adventure mode playable (Puzzle, Challenge and Survival modes are unlockables) you have no choice but to jump right in and go through the customary tutorials. Squeeze past the cartoon nature-documentary cut scenes which explain a little about the island (Krunchatoa) and the lead character (Biggs) and you’re immediately into the single player mode. The cute Pokémon like Pikachu, not the weird ones like Beedrill. Similarly, the character design has all the titular critters resembling slightly overfed Pokémon. All the background scenery looks almost like digitally painted fantasy art but the saturation has been turned up a notch to give it a slightly more cartoon-like feel. The art assets in the game are beautifully rendered and crisply presented and the design is immediately ingratiating. Within seconds of loading the game you can see what is taking up that space. So what can you expect for your $6.99? Well, the first thing to note is the excellent presentation at just over 420Mb it’s not a small download considering this is a simple puzzler (on the face of it). No European release date or price has been confirmed yet so this is strictly a North American deal right now but we assume SCEE will be working feverishly to get it on the EU store as soon as possible. ![]() It has been hugely popular on the iPhone and Sony’s renewed vigour when it comes to the Store content as well as the more “casual” side of gaming has clearly resulted in a deal to bring it to the PSN. Well, it’s not really new since there has been an iPhone version since 2007 but it is new to the PSN and to many PlayStation users. Critter Crunch is the new puzzler from Capybara Games.
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